Right-click the desired behavior and choose “Duplicate”īehaviors can be deleted if they are no longer needed.Access the behavior list by by clicking “Add Behavior” in the inspector.Duplicate behaviorsīehaviors can be duplicated which is useful if you’d like to make a new behavior that is similar to an existing one. Access the Behavior list by clicking “Add Behavior” in the inspector, then double click the behavior you would like to rename. Edit the behavior and type a new name into the name field at the top of the Behavior Designer To name your behavior, type a name into the text box at the top of the Behavior Designer before exiting. It’s a good idea to give your behaviors descriptive names. To remove a behavior from a group, select the group and click the “x” button in the corresponding behavior in behavior section of the inspector. Click the “Edit Behavior” button on the corresponding gesture in the inspector. Choose the Layer > Edit Behavior menu item Click the “Edit Behavior” button in the toolbar It avails resources that allow prompt and hassle-free generation of transition-based animations and efficient screen. Launched in 2012, this easy to use application is premised on the quantity over quality approach to prototyping. To make changes to a behavior, select the group it is applied to and do one of the following: Simply put, Flinto is a Mac tool used in creating advanced animated and interactive prototypes of app designs. To use an existing behavior:Ĭlicking the ‘edit’ button next to the behavior name will select it and open the Behavior Designer which is useful if you need to assign tags or make customizations. Use an existing behaviorīehaviors can be re-used on multiple groups. Click “Add Behavior” then “New Behavior” in the Behavior section of the inspector. Choose the Layer > Add Behavior menu item Press the “Add Behavior” button in the toolbar Select a group of layers in Flinto’s canvas view and do one of the following:
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